Make a 2D game in Unity3D

Publisher : Matthew Mills

Course Language : English

Description

We will make a game based on an old Apple II game called Sabotage. In the process we will cover several helpful skills in Unity.

Learn the coordinate system for GameObjects

Turn images into Sprites and control them on the screen

Read the mouse position and convert it into rotational value

Change the pivot point for sprites (images)

Creating Sprite prefabs and Instantiating them

Creating smooth movements using Time.deltaTime

Using Tags to organize GameObjects and overcoming limitations of prefabs

Creating child GameObjects to join Sprites together

Creating particle systems and sub-emmiters

Creating UI text fields for keeping score

Adjusting UI canvas to fit the game area

Adding sounds to GameObjects

Creating stand-alone game sound objects

You won't even realize you learned these things because you will be having so much fun!








Post a Comment

0 Comments